Tuesday, October 7, 2014

The Skeptics Guide to Low-Fidelity Prototyping Notes

  • Low-fidelity prototypes, in particular, are rough representations of concepts that help us to validate those concepts early on in the design process
  • Designing without introducing potential users to raw versions of our ideas is unsafe, uncomfortable and wasteful
  • Low-fidelity prototyping helps us to find the middle ground between overspending and overthinking, between too little investment and too much user validation
  • A prototype’s level of fidelity answers the question, How precisely does this represent the final solution?
  • Low-fidelity prototyping has become popular because of:
    • Design thinking advocates for “thinking with your hands” as a way to build empathetic solutions
    • Lean startup relies on early validation and the development of a minimum viable product to iterate on
    • User-centered design calls for a collaborative design process where users deliver continual feedback based on their reactions to a product’s prototype
  • Prototypes have the following advantages:
    • Detect and fix major problems early
    • Build cheaply and easily
    • Draw feedback that focuses on high-level concepts, rather than execution
    • Iterate more willingly
    • Carry and show them easily
  • Types of prototypes:
    • Paper based 2D
    • 3D
  • Quick-start guide:
    • Define your goals: What will you show?
    • Define the method: How will you show it?
      • The level of detail will depend on what type of user will be exposed to your prototype and what resources are accessible
    • Execute: Show it
    • Test: How will you evaluate what you are showing?
    • Learn: We've shown. Now what?

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